Blizzard has outlined what modifications it has deliberate for Overwatch 2’s third season.
In a brief blog post shared on the official web site, director Aaron Keller admitted that the brand new Ranked mode “suffered from poor comprehension”, acknowledging that there was “confusion round gamers’ actual rank and the way that translated to talent degree, problem forming teams with pals, and a destructive impression of the matchmaker when gamers of various ranks have been put in the identical match”.
“We can be implementing some modifications in S3 and fairly a couple of extra in S4 all geared toward creating extra readability within the system. Extra particulars on short-term modifications and long-term imaginative and prescient can be coming quickly,” Keller stated.
“We have gotten suggestions from gamers that the sport doesn’t really feel rewarding sufficient to play and that gamers can’t earn the objects they need in a brief sufficient time period,” Keller added. “We’ll be making a change in S3 that ought to deal with a few of these complaints. It is a first step. We can have extra particulars to share about this subsequent week.”
Keller additionally mirrored upon stability frequency – “bug fixes to sizzling fixing ought to allow us to deal with stability quicker and would have enabled us to tune Hog earlier” – and says that while there are nonetheless plans for an preliminary and midseason patch, this may give the workforce “the total potential to fill in between these as needed”.
“One-shots and irritating hero mechanics are being mentioned loads locally and on the workforce,” Keller stated. “That is an ongoing dialogue, however the matter has numerous nuances that entails the frequency of these mechanics, trade-offs for utilizing it, the general energy degree of a hero, how typically the hero is performed, in addition to issues like a hero’s fantasy. Know that we’re listening right here, the suggestions has been nice and really welcome, and we’ll come again to this when we’ve extra to share.”
Lastly, gamers have been instructed to count on “a good variety of modifications to ult value in S3” as Blizzard “lowers the ult refund when swapping heroes to 25 per cent as a part of this working go”.
After 10 days, Overwatch 2 had 25 million players, and due to Activision Blizzard’s third-quarter monetary report, we all know that the sport clocked up 35 million gamers in its first month.
Blizzard has begun deploying audio transcription to assist fight abuse and toxicity in Overwatch 2’s voice chat.