Half-Life: Ray Traced, a brand new mod including {hardware} accelerated ray tracing to Valve’s seminal first-person shooter, is now out there to obtain following its reveal final summer season.
Half-Life: Ray Traced is the work of modder Sultim Tsyrendashiev – who beforehand created comparable, extraordinarily well-received ray tracing mods for the likes of Collection Sam 1, Doom, and Quake – and is predicated on one other earlier try at Half-Life ray tracing.
Introducing the venture final yr, Tsyrendashiev defined, “Half-Life: Ray Traced integrates the real-time path tracing into the unique Half-Life (1998). With the {hardware} accelerated ray tracing, it’s attainable to calculate world illumination, reflections, refractions, tender shadows and different visible results with interactive framerates.”
As Tsyrendashiev beforehand promised, the playable launch model of Half-Life: Ray Traced has been made available to download via Github. These eager about giving it a whirl will first want to accumulate a replica of the original Half-Life 1 on Steam then comply with the instructions provided.
Digital Foundry’s Alex Battaglia took at take a look at Tsyrendashiev’s Quake ray tracing mod on the finish of final yr and got here away extremely impressed, calling it “unbelievable” and “much less a mod and extra a full-on RT remaster for one among PC’s best video games”.