Interview: Pandada Video games producer, Yeqing Lu, discusses the making of its stellar auto runner Ninja Should Die


Ninja Should Die, the quick paced ninja-themed autorunner from Pandada Video games, launched onto cell units worldwide final December, bringing gamers an ideal concoction of elegant ink-wash model visuals, meticulous degree designs, and intuitive controls, all of which inspired us sufficient to present it a nicely deserved Silver Award.

Identical to its theme, Ninja Should Die seemingly sprang from nowhere to ship a quick paced adrenaline hit that’s executed to perfection.

We spoke to the video games producer, Yeqing Lu, to be taught extra in regards to the recreation’s improvement and the way it manages to ship such an addictive gameplay expertise.

What do you assume Ninja Should Die affords that separates it from different cell titles?

Ninja Should Die combines auto-running with fight motion gameplay to create probably the most pleasant expertise on the cell platform. This model of gameplay has by no means been seen earlier than on cell, or certainly on every other platform.

Certainly, only a few autorunners obtain the variety of gameplay Ninja Should Die offers. Was {that a} pure improvement over the course of its manufacturing or was it designed that means from the beginning?

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From the very starting of the design, we thought completely in regards to the potentialities and growth of the core gameplay, similar to constructing a fantastic stage. After all, through the creation course of, we saved placing increasingly more fascinating concepts into the sport.

What had been your inspirations for making it?

There have been many inspirations, however most got here from the video games we performed in our childhoods, particularly many traditional side-scrolling motion video games akin to MegaMan and METROID. It additionally comes from our creativeness and love of the ninja theme.

When the phrase ninja is talked about, the phrases “Shuriken, Ninja Swords, Ninjutsu” are at all times on everybody’s thoughts, so I personally assume that ninja is de facto the best occupation on the earth!


In addition to, bringing the most effective of traditional side-scrolling motion video games to gamers all over the world in a means best suited to the cell platform is what drives us to create this recreation!

What had been the largest challenges you confronted throughout improvement?

As you understand, as a result of distinctive gameplay framework of our recreation, all the issues we confronted had been such that we had no direct references and wanted to assume and design independently, which was most likely the largest problem from begin to end.


Do you’ve something deliberate by way of future updates and, if that’s the case, are you able to give us any particulars of what these may embrace?

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We’ll proceed to evolve our ninja story as gamers face extra highly effective enemies and richer challenges, and encounter new charismatic ninjas! We’re scheduling an enormous replace on eleventh January, which is able to introduce a brand new ninja protagonist to the sport. She has a really distinctive character: her look is that of a really cute and vigorous lady, whereas in actuality, she’s very hot-tempered and likes to eat spicy peppers. With the launch of the brand new ninja, there may even be an unique storyline about her, which we welcome new and outdated gamers to expertise inside the recreation.

We may even proceed to create extra thrilling and imaginative aggressive content material and a aggressive ecosystem that can permit extra gamers to take part and play collectively.

Lastly, how has it been performing since its world launch and has it been assembly expectations?

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To be trustworthy, it hasn’t lived as much as expectations for the second and many individuals do not find out about our recreation but. It is perhaps that we have not launched our recreation to the worldwide gamers in the easiest way. Nonetheless, every part is simply starting and we’ll proceed to work onerous to make the sport higher. We consider that we’ve got created a gaming expertise that everybody all over the world can get pleasure from and that it’s certain to be liked by many extra gamers sooner or later. Within the meantime, creating extra and higher gaming experiences for the gamers is our fixed aim and motivation to maneuver ahead. Now, our workforce is interacting and speaking with many gamers via totally different communities, consistently iterating on the sport, and we hope to have the chance to construct a greater ninja world along with extra gamers sooner or later.

In case you’d prefer to strive Ninja Should Die for your self, you’ll find it out there to obtain proper now from the iOS App Store and Google Play Store. It’s a free-to-play recreation with in-app purchases.


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