Witchfire, the upcoming rogue-lite shooter from the developer of The Vanishing of Ethan Carter, helps Nvidia’s DLSS 3 know-how, a brand new gameplay trailer has revealed.
Polish studio The Astronauts mentioned the trailer, under, reveals off Witchfire’s “fast gunplay and new open-level design (to not be confused with totally open-world gameplay)”.
DLSS 3 is Nvidia’s fancy graphics tech that makes use of AI to generate further frames whereas preserving picture high quality and responsiveness up.
Artistic director and co-founder of The Astronauts Adrian Chmielarz mentioned of the tech: “You begin the sport, push all graphics choices to the max. You get pleasure from it for some time however then, particularly if it is an motion sport, you realise that the framerate is king. So that you begin decreasing the standard of visuals with a view to obtain that clean gameplay. DLSS 3 permits the seemingly not possible, excessive framerate with out compromising the visuals. A no brainer for a sport like Witchfire, which is each motion and sweetness.”
Whereas Witchfire seems to be like an about-turn after 2014 horror journey sport The Vanishing of Ethan Carter, The Astronauts has first-person shooter pedigree – it was based by former workers at Folks Can Fly, maker of Painkiller and Bulletstorm.
Witchfire is about in a “grimdark fantasy world wherein a lethal struggle rages between highly effective witches and the Church. On this alternate actuality, witches are very actual and really harmful – however so is the witch hunter. Armed by Vatican sorcerers, gamers wield an ungodly array of weapons and forbidden magic as they fight darkish terrors on behalf of their shadowy benefactors”.
Anticipate an early entry launch sooner or later in 2023.